Interactive Cloud Modeling and Animation Software

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Amorphous phenomena, like clouds and dust, elude traditional modeling techniques with their peculiar patterns of intricate, ever-changing volume-filling microstructures. Modeling these structures has been a difficult task that has been addressed in many different ways. Current techniques can produce high quality images; however, the image generation tends to be slow.

Researchers at Purdue University have developed an intuitive, interactive, physics-based system to artistically model, animate, and render visually convincing volumetric clouds using modern consumer graphics hardware. The simulation is controlled using a set of intuitive, high-level primitives. The animation of the implicit skeletal structures and independent transformation of octaves of noise emulate various environmental conditions. The resulting interactive design, rendering, and animation system produces perceptually convincing volumetric cloud models that can be used in interactive systems.

-Intuitive user interface
-Real-time object rendering
-Increased productivity of artists

Potential Applications:
-Computer technology
Jun 30, 2005
Utility Patent
United States
May 25, 2010

Jun 30, 2004
United States
Purdue Office of Technology Commercialization
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